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News: New Game Released - Beebris

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|-+  Atari Jaguar Discussions
| |-+  Jaguar Development
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Author Topic: SaveKey support  (Read 6446 times)
GroovyBee
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Posts: 44


Busy bee!


« on: August 31, 2009, 02:51:22 pm »

Are there any jag games that use the SaveKey? Its a neat little device for saving high scores and small amounts of data. Basically its just a flash memory accessed using I2C on a nine way joystick port. See :-

http://www.vectrex.biz/MemCard.htm
http://www.richard.hutchinson.dsl.pipex.com/new_page_6.htm

You need the right sort of cable to connect it to the jag's joystick port.
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Zerosquare
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Posts: 37



« Reply #1 on: August 31, 2009, 04:52:52 pm »

None yet, but this is an interesting idea.
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promethea
Newbie
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Posts: 2



« Reply #2 on: August 31, 2009, 06:15:10 pm »

Indeed! We'll definitely look into the possibility of including that into our stuff (dunno about Project One, ask Morden Smiley )
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remowilliams
Tech Group
Jr. Member
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Posts: 74



« Reply #3 on: August 31, 2009, 08:51:08 pm »

Ya know, I never thought of that.  Could have some interesting possibilities, especially given the pain of including flash support in carts.
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"Indeed. But I think you misunderstand. I am not here to keep the darkness out. I'm here to keep it in. Call me . . . the Guarding Dark. Imagine how strong I must be." -Sam Vimes (Thud!, Terry Pratchett)
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